Further on, a leveled sword is behind the waterfall at the end of the room. It serves as a rest stop for pilgrims before they make the journey up the Seven Thousand Steps to High Hrothgar. Sublocations Tomb Shroud Hearth Barrow is an ancient Nordic ruin located just northeast of Ivarstead.It has two interior zones: Shroud Hearth Barrow and Shroud Hearth Depths. Open the locked door first. We were kinda getting bored at Ivarstead with nothing to do and just killing time before heading out again to climb the steep mountain to meet some monks. A random mace can be found on a broken table tucked in the northwest corner of the balcony. The great hall you enter has a large stone temple in the center and thirteen sarcophagi arranged around it—a bad omen. There are six skeletons and seven draugr, one of which is boss level. The tripwire can be used to kill the draugr, or simply jump over the wire to avoid the hassle of running through the swinging blades. Back across the bridge and up the stairs you will find a pressure plate in the middle of the room that seemingly does nothing and four rotating totem pillars. I hear the locals talking about an haunted barrow near the village, and somehow, I find it interesting enough to investigate. When that happens, draugr will emerge from the coffins and attack. Ivarstead is a Location in Elder Scrolls V Skyrim. Once inside, you will notice four levers: two on either side of the door. To the left of the word wall is a broken bridge. The lever on the far right activates a dart trap. It is master-locked and inside is an expert-locked chest and a random soul gem is beside it. In either case, you may be able to kill or injure another wandering draugr (just up ahead) with the trap. The word wall may not glow, rendering you unable to learn part of the Kyne's Peace shout. On a pedestal in the middle of the dais is the spell tome Oakflesh. Shroud Hearth Barrow: An ancient Nordic tomb located in The Rift, near Ivarstead. The wall holding a part of the Kyne's Peace shout is directly ahead. Wait until the flames extinguish and proceed through. DraugrSkeletonsUnmasked Dragon Priest The next door opens to a stairway with a tripwire at the base that triggers a swinging blades trap. When it lifts, a large urn is on the left and a winding staircase is just ahead. Back in the outer room, activate each totem pillar, again from left to right, in the combination revealed. Also on the table is a small satchel, the Philter of the Phantom, and two books. Lifting the Shroud A coin purse and draugr body to loot are underwater against the back wall. The only road to the top leads start at Ivarstead, a village at the foot of the mountain (screen above) and that's where you will have to go now. Shroud Hearth Barrow The chest is unlocked, and the room contains a random potion, a random empty soul gem, a random sword, and a small burial urn. Even the otion to show Wilhelm the barrow journal dosen't appear so I can't get the claw from Him You have to go into the barrow first and meet the ghost. It is, in fact the only town in Skyrim which is not along a major road travelling between two Hold capitals. At the top of the stairs, a draugr is waiting. The pedestal is actually a weight sensitive plate, and removing the ingot will trigger another flamethrower trap. This section contains bugs related to Shroud Hearth Barrow (Skyrim). Some of the town's residents believe the barrow to be haunted. ".Disregarding that, they can enter and find four levers which control the doors to the interior. To the left is an urn. The antechamber has a small burial urn on the south wall. More draugr will awaken as you enter the room. If you lack Whirlwind Sprint, you can hug the wall in between each pillar and jump your way to the alcove, or you can try using shouts, spells or arrows to knock these items from the bridge, though either method is difficult. If you're stuck in Shroud Hearth Depths coffin room, look for any foe in the area. The next room is Wyndelius' chambers. However, the spears are well enough ahead that they do not present an issue if you proceed slowly into the room. If you are quick, stand to the far left of the pedestal, grab the ingot, and quickly move backwards behind the corner to avoid the flames. A chain just inside the room at the top of the stairs will stop the blades. Once the door recedes, a table is straight ahead with an empty random soul gem and a random helmet. After the final loot chest, across a broken bridge (best crossed by using, After reaching the drawbridge room and learning the correct sequence for the pillars, they may not activate. However, at the bottom of the pool the grate is covering are some skeletal remains with a coin purse and a random greatsword. Once the totems are correctly aligned, step on the pressure plate to lower the wooden bridge across to the next room, as well as to open the portcullis. so i killed the dude, and got presented by a closed gate and cheated my way out of it. After looting the chest go back out to the portcullis. Looking through the wooden bulwark, you will spot five skeletons down below, all conveniently standing in an oil slick. There is also a large coin purse tucked away between the sword and the soul gem. Cross through the pit and up the stairs to the balcony on the other side. You can technically even see it from solitude if you look hard enough. (Revisiting this area will require you to still have the Shroud Hearth Barrow key to open the door at the top of these stairs). Upon entering, the Dragonborn hears "Leave this place! On the right before the door is a burial urn. The key will open up the expert-locked door that leads to a room with an underground stream and a stone bridge. Map If one of the draugr is raised in the "trap room" as a zombie, the boss level draugr will not exit his coffin until the zombie is dead. You will also see a handle on the wall while underwater; leave it be. Step on the pressure plate. It appeared the haunting was a fraud, some kind of tomb raider having decided mimicking the dead was a good idea. Ahead is an unlocked chest rigged with an adept-locked tension cable trap. When your plundering is complete, head down the platform stairs. 8 Marked For Death If you trigger one, open the gates, then trigger the other, the escape lever will be blocked off and you will have no way out of the room. In order to operate the door, and continue exploring the barrow, you will need the Sapphire Dragon Claw. The journal you need is on the table. Bring Wyndelius's Journal to Wilhelm Return to Wilhelm to get the Sapphire Dragon Claw Activate the levers closest to the door to open the iron gate on the other side of the passage. I tried removing all the mods that were running in the area but with no luck. Ivarstead is a small village located on the eastern side of The Throat of the World. They divided the land in the attempt to stop the dangerous threat of a large invasion of savages known as RedSkulls. Wilhelm, the local innkeeper, will provide you with the most information about it, citing the example of Wyndelius Gatharian, an adventurer who tried exploring the barrow a year earlier but never returned. In Skyrim Dragonborn, the hero will be able to do the Unearthed quest at some point in his ventures in Solstheim.He will be told that Ralis Sedarys wants to meet with him outside Kolbjorn Barrow. This leads back to the barrow and into a small, circular room with a pull chain. Initiate a conversation about the barrow and then give him the journal. The chain opens a hidden door leading into a partially collapsed tunnel. At the bottom of the stairs are two more iron doors. Some of the town's residents believe the barrow to be haunted. Jump down into the water and turn around to face southeast. The chest has a novice-locked tension cable trap that triggers a dart trap from the ceiling. Ignore the pillars for now and enter the doors ahead. Once all have been defeated, both the way back and the way forward will be opened. Shroud Hearth Depths A typical Nordic stone barrow, the outer ring is lined with coffins holding ancestral remains. The residents of Ivarstead believe the barrow is haunted. A random potion of healing is lying in the rocks on the left-hand wall, and more random armor and weaponry, as well as a small burial urn with a large coin purse tucked behind is on the table to the right. It is still within the Rift and is therefore governed by Riften. As soon as I enter the water to swim across and also in the exact centre of the bridge when I try to walk across. Shroud Hearth Barrow is an ancient Nordic tomb located just outside of the town of Ivarstead. At the top of the incline a small burial urn is to the right, and a random potion of magicka and random bow are on the table. User Info: System ID 2oo1. Just inside is a pressure plate triggering a poison dart trap. Location Within the Shroud Hearth Depths lies a Word Wall for the Kyne's Peace shout. A coin purse is tucked into the bottom crypt on the left. - posted in Skyrim Special Edition Technical Support: I have no idea why and im starting to get frustrated. I didn't lose my time. Note which totem is revealed in each alcove from left to right (Whale—Eagle—Snake—Whale). This leads to adventurer Wyndelius Gatharian. It is also the starting place of the 7,000 steps to High Hrothgar. After speaking to Wilhelm, the innkeeper of the Vilemyr Inn, the Dragonbornlearns that the town believes the barrow is haunted and is asked to investigate these claims further. Using the Whirlwind Sprint shout, you can reach the small alcove to find a random filled soul gem and a quality greatsword. Near to the peak lies High Hrothgar home to the Greybeards. In his room, there is an alchemy lab and a large table serving as a desk. The Rift The draugr guarding the door will have a Shroud Hearth Barrow key for you to pick up. The path continues downward, heading southeast with dead draugr to loot on either side of the passage. A pressure plate triggering a spike wall trap is right at the mouth of the passage heading east. If he is awake he will attack you. 3 years ago. A spike wall pressure plate is just inside the doorway, but a little off-center. It will close the grate on top of you and you must pull the handle again to open it. Some of the town's residents believe the barrow to be haunted. Shroud Hearth Barrow is an ancient Nordic ruin located just northeast of Ivarstead. A small illuminated alcove to the right of the dais has a lever which activates the portcullis; its gate will open automatically as you move about the room. This page was last modified on 22 December 2020, at 07:16. An apprentice-locked door opens to a room with a gold ingot on a pedestal. Wait until the spears retract back into the wall and proceed through without incident. Moving the item/body away fixes this issue. Quests I can enter and leave Ivarstead from the other direction with no problems at all. On the left is a sideboard with a random potion of strength on top. Jump over it, or trigger it, backing up quickly to avoid the damage. Ivarstead is a small milling town located at the base of the Throat of the World.The town is located on the shores of Lake Geir, with one of the forks of the Darkwater River powering the sawmill on its way to join the White River.The town consists of five buildings and has Shroud Hearth Barrow just to the east, overshadowing the town. The next puzzle door is: Whale, H… The next door opens onto the balcony of a large room. There you have it – best of luck with your romantic entanglements. The exit is across the intact stone bridge to the right. The UESPWiki – Your source for The Elder Scrolls since 1995, Unofficial Skyrim Legendary Edition Patch, https://en.uesp.net/w/index.php?title=Skyrim:Shroud_Hearth_Barrow&oldid=2288059, Skyrim-Bugs Fixed by the Unofficial Skyrim Legendary Edition Patch. If you are up to it, pulling each handle will expel a draugr and a skeleton, respectively. If you are trapped in the room, try the following: Open the console, click on a gate with mouse, then type. Stepping into the room causes the gate behind you to close and the enemies to start emerging. Before heading to the staircase, notice the trap door grate on the floor with water below at the base of the stairs. Investigate Shroud Hearth Barrow Inside a room with 4 levers, facing the door, pull the 2 levers closest to the door. As you move about the room, the portcullis you came through will shut behind you, blocking off exit. Shroud Hearth Barrow is a Nordic ruin located just outside Ivarstead. Across the bridge, a throne is to the left and a random potion of healing and a random war axe are on a table to the right. Go back down a flight to the first door. Location ID After the draugr are done, use the lever to open the portcullis. The tunnel ends in another pull chain and secret door. Hold If it is not readily apparent, use your cursor until the "Take Coin Purse" prompt appears. A large coin purse, a random weapon, and a piece of random armor are also lying by the chest. Site Map Reference (UESP: Skyrim Map): 79476, -62330. Because of this most of Ivarstead's visitors are pilgrims. The Elder Scrolls IV: Knights of the Nine, https://elderscrolls.fandom.com/wiki/Shroud_Hearth_Barrow_(Skyrim)?oldid=2991086. Elder Scrolls is a FANDOM Games Community. There is also a random warhammer in your path as you approach the end of the tunnel as well as a small urn by the secret door. Type In the next room, there are doors on either end. The people in Ivarstead are Once you have the Sapphire Dragon Claw go back to Shroud Hearth Barrow to the puzzle door room. After collecting the shout, there is an adept-locked chest in the water. The writing on the Dragon Wall transcribes to this: After speaking to Wilhelm, the innkeeper of the Vilemyr Inn, the Dragonborn learns that the town believes the barrow is haunted and is asked to investigate these claims further. Players who travel south of Ivarstead and start exploring the southern tip of Skyrim may eventually discover Arcwind Point, a series of Nordic ruins guarded by skeletons, draugr, some undead and even a … The entryway door opens to a winding wooden stairway going down. Location . Another portcullis at the other end of the room is closed as well. The dialog to ask Wilhelm about the barrow doesn't appear and even going into the barrow seeing the ghost doesn't make the quest appear in my journal. Apart from buying and selling food at the inn, no merchants are available in Ivarstead. Ivarstead Ivarstead is a small community at the foot of the Throat of the World, Skyrim's tallest and holiest mountain. Skyrim Secrets is a series where we explore the hidden locations, Easter eggs, and mysteries! The residents of Ivarstead believe the barrow is haunted. If you have not initiated the related Lifting the Shroud quest, giving Wilhelm the journal will activate and update the quest in your journal. The cable will activate a dart trap if not disarmed before opening the chest. More draugr are in this passage as well. It is at the Throat of the World where the breath of Kyne, the warrior-wife of Shor, formed the races of men. Now, backtrack out of the barrow to take the journal to Wilhelm. ShroudHearthBarrowExteriorShroudHearthBarrow01ShroudHearthBarrow02. Skyrim Codes for Cells in Skyrim, Dawnguard, Hearthfire and Dragonborn This can be obtained by giving Wilhelm, the innkeeper in Ivarstead, Wyndelius Gatharian's journal. I havent found in the barrow, #2 A pull chain directly across the grate locks it into place. At the bottom of the stone stairs is a second pressure plate that triggers a battering ram. A small urn is on the shelves to the right. The passage turns left and descends passing a sideboard with a random mace on top and into a hall containing five sarcophagi: two around the perimeter and three up on a raised dais. Alternatively, shoot the ingot off of the pedestal and wait for the flames to stop. Took me 18 minutes to get to Ivarstead by horse but this time includes slaughtering bunnies, picking flowers, killing spiders and … Before you leave, there is a burial urn stuck in the rubble in the right-hand corner of the room and a copy of the Illusion skill book Before the Ages of Man is on the embalming table. Do not touch the right-most lever, it will activate a booby trap. Random Observations My Journal. An advantage here is that the enemies do not all emerge at once; they will rise to replace the fallen. Go into the room on the left. Ivarstead is a small community located far west from Shor's Stone and north-west from Riften. At the landing is a shelf holding a potion, a petty soul gem, and a small burial urn to loot. In order to find the journal, go back to the last room and open the other door. The tunnel opens to another large room with a boss chest, front and center. The citizens are often heard complaining about how they want to leave Ivarstead as there is nothing there. Before going further into the room, jump into the shallow water to your left and activate the chain, which raises the gate. Characters The passage ends in an intersection where a ghost may be behind the gate to the right, warning you to leave, and another room is to the left. Ivarstead Ivarstead is a small town at the western end of Lake Geir. A draugr is also waiting in the passage ahead. However, before you descend the stairs to enter, look to your left for a random potion of healing, then proceed. Spoiler alert! The door to the right is tension cable rigged to trigger flamethrower statues when opened. Yet, its structure was destroyed and its inhabitants were killed. Skyrim without fast travel Monday, 30 January 2012. Ivarstead is a small milling town located at the base of the Throat of the World.The town is located on the shores of Lake Geir, with one of the forks of the Darkwater River powering the sawmill on its way to join the White River.The town consists of five buildings and has Shroud Hearth Barrow just to the east, overshadowing the town. So I just got to Ivarstead and did a mission to go into the barrow, there is door with the claw puzzle. Make your way past the chest to hear the telling chanting of a word wall. A small burial urn is in the rubble at the top of the stairs. Directly inside is pressure plate triggering a spear trap. The combination to the puzzle door inside the barrow, from outer ring to inner ring is Moth, Owl, Wolf. The next set of doors leads to Shroud Hearth Depths. It only crashes at that river, I have zero CTD anywhere else. Ivarstead. More draugr will awaken to impede you. Pulling the chain will lift the gate and trigger a spear trap. It is possible to get trapped in the barrow by activating the first switch on the left then whirlwind sprinting out. The combination is located on the palm of the claw; starting with the outer ring Moth—Owl—Wolf. Next to the fire are a pair of random boots, a random potion, and a pair of random gauntlets on the shelf. Sometimes a skeleton flees into the water, it must be killed to progress. Enemies The residents of Ivarstead believe the barrow is haunted. Rannveig's Fast: An ancient Nordic tomb located south of Morthal and northeast of Rorikstead. Back in the main passage, a tripwire triggering falling boulders is across your path. A medium coin purse is on the table to the left along with a burial urn and a pair of random boots. by cheating i mean pulling the lever and shroudsprinted my way out and letting the gates close behind me. Ivarstead is a small farming community located at the base of the Skyrim's central mountain, and the start of the famous journey of 7000 steps up to High Hrothgar. One is an apprentice-locked door, and the other an iron portcullis with a pull-chain. Cross the bridge to the alcove with a filled random soul gem and a pair of random gauntlets. If the dragon claw door does not work, check. Ivarstead and the FalconNest fortress were led by the Jarl Barumutt, a bastard brother of Laila Law Giver, the Jarl of Riften. The doorway is actually a sarcophagus around the corner to the right, opened by a handle on the wall beside it. The door into the barrow is on the inner wall. The most direct route to it is to stand on the edge of the wooden platform leading to the word wall, and face northwest. The next puzzle door is: Whale, Hawk, Snake, Whale. In the room with the Oakflesh spell tome, there are two triggers that will close the gates in the room—one on the raised platform and one on the lower portion. At the other end of this room is a puzzle door. Before going up the stairs, take the stone walkway to the bridge. The hero will head there and be asked by Ralis to fund the Kolbjorn Barrow excavation project. Before adding a bug to this list, consider the following: *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. The Elder Scrolls V: Skyrim; The claw for the barrow in Ivarstead. Community content is available under. I keep getting an unexplained CTD whenever I try to cross the river. 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