This does not change the effect of the slap itself. Rolling is the primary form of movement in DKC speedruns, and you generally want to be rolling as much as possible. 207230: Blackout Basement. Donkey Kong Country 5-3 Elevator Antics. Poison Pond is the fourth and last underwater level. However, this does not apply if you have to interrupt your roll early—with a jump to reach a platform, for example. ===== Diddy Kong ===== Diddy Kong is Donkey Kong's helpful little buddy. There aren't Bonus Stages here! Top Quizzes Today. Watch with Prime. There are no objects associated with it, so there is no way out. Geo Kent. The speed boosts above only apply if you are holding down Y when you roll into the enemy. In the Japanese version, it says Super Donkey Kong (the Japanese name for Donkey Kong Country) and shows Donkey and Diddy walking with Rambi, Squawks and Expresso with a lone Slippa and some Zingers following them. This chaining is the key to optimizing movement throughout the game. This is used at the end in some categories to skip his longest, four-jump cycle. 1 Differences 1.1 North American 1.2 European 1.3 Japanese 1.3.1 Title screen 1.3.2 Map icon 1.3.3 General changes 1.3.4 Level changes Unlike the European and Japanese versions, Donkey Kong Country has three different versions (1.0, 1.1 and 1.2). Donkey Kong Country 5-3 Elevator Antics. 1 Differences 1.1 Super Nintendo Entertainment System 1.1.1 North American 1.1.2 European 1.1.3 Japanese 126.96.36.199 Title screen 188.8.131.52 Map icon 184.108.40.206 General changes 220.127.116.11 Level changes Unlike the European and Japanese versions, it had three different versions (1.0, 1.1 and 1.2). This value changes at different points in the holding, placing-down, and throwing animations, and there are different values for Donkey and Diddy. The game spawned two direct sequels in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Country 3: Dixie Kong's Double Trouble. From this point, you will be riding an "invisible animal". The game is known for being the first game to use pre-rendered sprites, creating a 3D effect throughout the game. Subtitles. The properties of objects in DKC are different based on what object is being affected. In Snow Barrel Blast, the first Klaptrap found in the level has been removed. To do this trick with two Kongs, you must be in Funky's barrel, so that they are together in the same sprite. Donkey Kong Country video walkthrough guide. In the Game Boy Color version of Donkey Kong Country, "Kremkroc Industries Inc." is simply called "Kremkroc Industries". This also works with other animal buddies on land. Upon performing the glitch, Diddy and Donkey spin in the air as if they were just shot out of a barrel cannon. It is the first stage that introduces Manky Kongs, enemy Kongs that throw barrels at Donkey Kong and Diddy Kong. Two Klaptraps have been removed in Blackout Basement. 3. Take your favorite fandoms with you and never miss a beat. 14 August 2018. In order to zip to the opposite side, you'll need to make sure you jump as far as possible into the crawlspace before rolling. Here's a video where Rainbow elaborates on a few specific jumprolls: Like the Super Jumproll, but without the frame-perfect Jumproll. He wears a nice little red cap, along with a red vest. This is how it is possible to warp to 6-2. If you jump from a slope while holding a barrel, you can gain a considerable amount of speed and distance. Any% uses an invisible barrel in 3-5 to change the return value of a bonus that has a throwable DK barrel inside it. An animated map of the level 'Elevator Antics' from Donkey Kong Country on the Super Nintendo. Enter at your own risk." ALL. Currently not used in any speedruns, but the superjump is stored until you jump. Elevator Antics: 50%. This second value is stored in the same memory array that stores the information of where a barrel should be in relation to the Kong holding it. Elevator Antics - Bonus 2. Elevator Antics: A DK barrel has been added outside the first bonus. Guarda altri video. You must be on the edge of the tire for this to work. If you're far above the rope, you have to let go of down and you will warp to the top of the visible part of the rope. Secondly, extended rolls can let the Kongs cross much wider gaps than usual. Like the super jumproll, you want to hit as many enemies as possible to gain speed (max speed at 4 enemies). Elevator Antics: Acquire the highest score in Elevator Antics in DK Attack. Let go of right until you are well into the level's exit, and then repress once you are past the walking trigger. This page is a subpage for Donkey Kong Country. By pressing A, B, X or Y (not start) during the Kongs' victory dance on the map, you can end it about 2 seconds earlier. Donkey Kong Country Summary : In this action-packed platformer, King K. Rool and his Kremlings have stolen Donkey Kong's banana hoard, and now it's up to Donkey Kong and Diddy Kong … It's faster than running or jumping and generally does a better job of dispatching enemies and getting over gaps than the jump alone. More . Essentially, when you execute a roll on the same frame that you land on an enemy, the game bugs out and sends the Kongs flying—literally. 1. A DK Barrel has been added shortly after the. One Slippa removed at the start of the second tunnel, at the Zingers. Donkey Kong Country is a Super Nintendo game that you can enjoy on Play Emulator. In Blackout Basement, a regular barrel has also been added after the Star Barrel along with an additional DK Barrel being added in the first Bonus Level. Statistics on the JetPunk quiz Donkey Kong Country Levels. the dankspin, comfy cozy spin, monkey flip, etc). Enjoy. You do not have to slapslide. It is possible to take your Kongs far enough away from the animal buddy object to despawn that animal offscreen. Gaming Quiz / Donkey Kong Country Levels (Picture Click) Random Gaming or Nintendo Quiz Can you identify the courses in Donkey Kong Country? Please use the any% all Stages route! In realtime runs, this only saves time in mine stages (Stop & Go Station and Misty Mine). Once you grab a rope, keep holding B the whole time, and press and hold down to float down from the rope. If you try to jump while a different object is loaded into the memory slot the animal was previously in, you are able to corrupt memory (much the same way as with an invisible barrel as seen above). 14min. Subtitles. Please consider supporting The Cutting Room Floor on Patreon.Thanks for all your support! Released in November 1994, Donkey Kong Country was the first appearance of the classic Donkey Kong character on Super Nintendo. 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